Lost Chronicles: Fall of Caesar is a hidden object game that takes the player on the path of Brutus after the murder of Julius Caesar. The player follows Marcus Brutus through Rome to Greece to finally confront him just as he takes his own life.
I was brought on to the project in order to help speed up its development cycle. Working with the designer and lead programmer, we were able to divide the workload allowing the first programmer to concentrate on the first half of the game while I forged ahead and laid the groundwork for the rest of the game. This included programming eight minigames and puzzles, as well as adding gameplay logic to later chapters.